![]() You can speak, read, and write Common and Celestial. Charisma is your spellcasting ability for these spells. Once you reach 5th level, you can cast the daylight spell once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Once you reach 3rd level, you can cast the lesser restoration spell once with this trait, and you regain the ability to do so when you finish a long rest. You have resistance to necrotic and radiant damage.Ĭelestial Legacy. You can't discern color in darkness, only shades of grey.Ĭelestial Resistance. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Thanks to your celestial heritage, you have superior vision in dark and dim conditions. While not always the benevolent and therefore the 5e Aasimar’s are come inclined toward the acts of kindness instead of the evil and also they gravitate towards the faiths or the other organizations which are related to the celestials. Aasimar are built like well-proportioned humans. The Aasimar 5e is the humans with the numerous amount of the celestial or the other good outsider blood in their ancestry. However, some aasimar fall into evil, rejecting their heritage. ![]() Due to their celestial heritage, aasimar are often good. ![]() ![]() Aasimar mature at the same rate as humans but live a few years longer.Īlignment.
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